SOMWORLD  The Official Strat-O-Matic Fanzine
 

Strat-O-Matic Throws A Flat Pass!!
Review of Version 3.0 Computer Football

Will Kolodzie

 

Introduction
Since the release of its first baseball game in 1961, the company has grown into the largest sports board-game company in the world. Thousands of people have enjoyed Strat throughout the years, people of all ages, occupations, and livelihoods.

 

Strat-O-Matic has produced a football board game since 1968. Affectionately known as "Hal's baby," after company owner and founder Hal Richman, the football game generates results that closely reflect the quality of play for any given player during any given season. As a statistical-based sports product, it eschews the graphics and arcade elements found in other football products and instead focuses on accuracy and realism of the game itself.

 

Manual, Help Files
The game comes as a CD, the current roster disk, and a manual. The help file documentation with the computer game provides a superb, in-depth analysis of the game and its components. The information presented in the manual is clear, concise, and well written, facilitating help or assistance on a variety of topics.  While many people dive into the game, forgetting the manual, Strat-O-Matic football requires some degree of familiarity with its inner workings.  Spending several hours with the manual and help documentation brings forth a higher level of enjoyment with the product.  The CD also includes a copy of the game rules, a necessary function given their scope and complexity.

 

Copy Protection
Strat-O-Matic uses a copy protection program, requiring the insertion of a diskette when you run the game.  The option of transferring your copy protection directly to your computer's hard drive eliminates this activity.  Unfortunately, once moved, the copy protection does not transfer to another computer, suggesting that users must call Strat-O-Matic for a “code reset” or just use the diskette every time the game is played on the other machine.  Floppy disks sometimes go bad or do not work properly, particularly when not stored carefully by the customer.  A simple call to Strat-O-Matic resolves over 99% of the problems in this area, if they do indeed arise. The copy protection issues affect less than 1 percent of their customers.  Though a seemingly old-fashioned enterprise, Strat-O-Matic believes they could not maintain their sales levels without such a system.

 

Past Seasons
Strat-O-Matic offers 14 seasons, including the 2002 set.   The past season efforts add a nice touch for those interested in historically accuracy or reproducing or reliving the best the NFL has to offer.   Strat-O-Matic should continue adding approximately 3 new past seasons with subsequent releases, not enough for satisfying the die-hard Strat-O-Matic fan, but a hard-fought effort considering the company’s resources.   With Version 3.0, customers can experience an exciting 1965, with Gale Sayers and Jim Brown, 1979, the final Pittsburgh Steelers Super Bowl team, and 1985, the massive defensive Chicago Bears melee.   The Bears took no prisoners that season, and they’ll provide a great coaching challenge against any team from any era.  

League Manager
The League Manager is well organized and possesses a high degree of functionality. The drop-down menus at the top contain all of the necessary information. Creating new leagues, generating a schedule, and setting league options are a straightforward process. Unlike the board game, which can often take between 1 ˝ to 2 hours to play, the computer game allows you to play a single game within an hour, or simulate an entire season and playoffs within a matter of minutes.

While a faithful reproduction of the board game, the computerized version of Strat-O-Matic includes additional features, options, and rules that provide a more realistic football experience. The scope and complexity of the additions are so comprehensive that it almost impossible to recreate them in the board version, unless you want to spend 3 hours playing the game.

Understanding all of the various league options is a crucial part of running the game. You can toggle a host of settings on and off in order to enhance your game experience. Some of these settings include: penalties, injuries, home field advantage, and running back fatigue. For those who want the ultimate in statistical accuracy, there are provisions that prevent running backs from exceeding their longest run and receivers from exceeding their longest receptions. Many football fans will find this feature particularly useful as it makes the players perform more in line with their real-life statistics.

The game automatically generates schedules for custom or draft leagues. Gamers are only responsible for entering information for the number of leagues, conferences, and divisions. Strat-O-Matic does the rest. One can edit a schedule if there is a need to add or delete games for a league.

The statistical package for the game is very impressive. There's a plethora of statistical information in this game, enough to keep hardcore Strat gamers busy for days. You get reports for standings, boxscores, league leaders, team totals, injuries, takeaways/giveaways, game results, record book, and team-by-team scoring.   Strat-O-Matic may wish to revise the format of their statistical package in upcoming releases.

Version 3.0 introduces a new method of managing league rosters via a new module that allows releasing, trading, drafting, etc…  This module represents an upgrade in that it displays an entire league instead of single teams, sorts and filters players through numerous categories and adds new statistical display categories not previously available to the Strat-O-Matic football customer.  The game now captures all player movement in a text file. 

 

The new import/export league function, plus the password feature for the computer manager, greatly enhances the draft league experience created by this game.

Game Screen
The game-playing area provides a representation of an official NFL field: a full 100 yards from goal line to goal line, clearly divided into five and 10 yard segments, marking each yard with small dashes along the sidelines.  The game screen looks fantastic, whether tested with a 1024 x 768 or 800 x 600 screen resolution.

The improved animation adds a positive touch to the gaming experience.   Running backs burst through the line of scrimmage. Offensive linemen open holes and passing lanes. Linebackers penetrate on the blitz. A screen pass looks, well like a screen pass.

Choose the formation via a drop down menu on the right side of the screen.   Then use the “point and click” method for selecting a play.   Click on a player’s icon, then click the zone where you want the ball to go.  For instance, a short pass to the split end involves clicking on the split end, then selecting the short pass zone.   Select “Snap the ball” and you’re good to go.

The computer game removes the need for dice and charts in the game, although the Play-By-Play module has an optional “Show Board Game Information,” a concise but detailed summary of every external roll or mechanism associated with every play.   Customers can modify the Play-By-Play without much effort, including your own comments, player nicknames, or colorful expressions.  I know someone who added Madden-like expressions to Version 2.0, and it really added a touch to playing the game.

The realism and playability of this game also extends to head-to-head encounters. Strat-O-Matic football has featured an Internet Play module since day one of this product.  Provisions for Internet Play include IPX, TCP/IP, modem, and serial connections. Internet Play works directly, not through a third party. A message field at the lower right of the game screen sends messages to your opponent. These are displayed in the Play-by-Play field.

The in-game boxscore is worthy of praise, too. It contains almost every statistical measure possible. Strat-O-Matic has done a tremendous job in removing some of the clutter that hindered the boxscore in previous versions.   Available at any time during the game, or for future reference via the League Manager, the boxscore represents one of the highlights of the post game statistical package.  Even more, the boxscore translates well to text or html functions.

 

Kudos to Strat-O-Matic for including in-game decisions, such as choices for kickoff returns, punt returns, interception returns, fumble returns and blocked kick returns, in Version 3.0.   These features promote greater control and flexibility within the game.

 

New Rules

Strat-O-Matic didn’t “create” a new set of rules inasmuch as offer a number of rule revisions and changes.  These rules allow offenses more success in the passing game, increasing completion percentages.   They also prevent the defensive coach from taking advantage of the game, as occurred often in Version 2.0.    The “Strat ball” or unrealistic elements used by the defense, such as calling “run” while placing two defensive backs in the long pass zone, or calling “pass” but leaving passing zones vacant, no longer work in Version 3.0.  The defense can’t hedge its bets, and instead, must play the “run” or the “pass.”  In addition, the new rules refine the defensive strategies so that the defensive coach must consider playing “long” vs. “short.” 

 

These Strat ball defensive elements created a number of stifling, discouraging situations over previous years, particularly for passing, ones that compromised the integrity of the football game itself.   The "flat" pass is now a big weapon in this game, just like it is in the real NFL.   Offensive coaches have an easier time getting the yards underneath, and yet the challenge still remains in other areas.   You can't rely solely on the flat pass in this game.  A versatile offensive plan provides the ke for victory. 

 

Strat-O-Matic has adjusted the rules, and altered the gaming strategies to reflect actual NFL tendencies.   They've "opened" this game away from the stagnation created by defensive brute force in Version 2.0.  

 

Playability

Replaying current or past seasons represents one of Strat-O-Matic’s greatest strengths in the market.   You can schedule league or exhibition games, utilizing a vast number of game play options.  The “Manage League Rosters” module contains sufficient flexibility for creating a number of alternatives and possible “What if?” draft or replay leagues or scenarios.  The vast number of game play options promotes a high measure of customization, allowing for strict board game adherence, or loosening standards sufficiently for a greater variety or variance within the final results.  

 

With the new rules and the game structure/interface, Strat-O-Matic provides a very positive, realistic representation of NFL football.   This game now has a “buzz” surrounding it, and the positive-to-negative comments run about 99 to 1.

 

Computer Manager

The addition of team-specific offensive managers transforms Strat-O-Matic computer football into a highly entertaining and engaging experience.   The computer managers exhibit realistic play-calling tendencies, make appropriate in-game substitutions, and react sufficiently to oppositional strategies and schemes.  These computer managers possess sufficient quality and ability for defeating its human counterparts.  

Version 3.0 adds a play call “Computer Decides,” forcing the computer manager to base “pass” or “run” calls based on what opponents have done previously in a game.   This addition works very well, and the computer manager will key into opposing tendencies and shut them down.   The computer manager also has such improvements as double teaming receivers covered by the lower-rated defender.

The computer manager will not take a low-performing team and turn it into a Super Bowl contender.   In similar fashion, you won’t have a high winning percentage playing Dallas against Tampa Bay.   This doesn’t imply that the computer manager performs too strongly or weakly.  By mirroring realistic NFL strategy, the computer managers perform as they should.  All things equal, where turnovers or injuries don’t influence the outcome of a game, teams with a higher level of talent (better card chances or ratings) will defeat those of inferior levels.  

Difficulty
Version 3.0 improves the functionality of the “League Manager” by adding a feature that promotes easier roster management.  This was a major flaw in previous versions as trading, drafting, or releasing players constituted a major time commitment.  The rules governing the football game don’t reflect any hint of impenetrability, but do require serious consideration regarding the minor rule adjustments and nuances.  Both veteran Strat-O-Matic players and newcomers to the hobby shouldn’t have a problem navigating the game screens or directing the action on the field.

This game, as relating to the game screen, does have a “learning curve,” not steep but present, providing some obstacles to truly knowing the ins and outs.   Customers will gain experience and knowledge by playing the game and by studying the rules.   Just like regular, or “real,” football, you have to have an understanding of the game, the tendencies and probabilities, in order for true success.

Graphics
The Strat-O-Matic football screen has player animation, meaning the players move on the field in a similar fashion to the real NFL or traditional arcade games.   Version 3.0 allows users to control the animation speed.  The maximum speed makes the arcade games look as if they’re running in slow motion, but the quality is nowhere near as comparable to a title like John Madden or NCAA Football.   Strat-O-Matic emphasizes the accuracy and strategy decisions found in professional football, not the ability for manipulating or controlling players via a joystick or game pad.  Though people play Strat-O-Matic for other reasons than the graphics, the player movement on the screen makes a compelling addition to the product release.

The Fun Factor
Those who enjoy replaying the current or past seasons will enjoy Strat-O-Matic football.  The computer version lends itself credibly to such efforts, without much set-up or “tweaking” either.   Other than customizing the gaming rules, if desired, Strat-O-Matic computer football is “good to go” upon delivery.  

 

The “hard core” Strat devotees might say that this game works best in a “head-to-head” fashion, easily accomplished given the product’s smooth DirectPlay module, which in many respects, probably works better than most other alternatives on the market today.  Playing against a live opponent, given the rules and probability table design, provides a gaming experience of the highest order.   You simply can’t get enough of DirectPlay. 

 

Pricing, always a major consideration in this day and age, remains rather reasonable for this product.  You can play this game for $50 (with current season) or for several hundred dollars for including season disks.   The card image option is a nice bonus, and truthfully, it’s a requirement for those who want to know the nuts and bolts of the game.  You don’t necessarily need the card images.   They will, on the other hand, improve your play-calling ability immensely.

 

Summary
Strat-O-Matic may have put more time and effort into their Version 3.0 upgrade than any other product in recent memory.  Strict, meticulous testing over a period of months produced a game significantly better than its previous incarnation, though not without a few faults or flaws along the way.   Faulting Strat-O-Matic for absences or omissions doesn’t possess a sufficient level of appropriate scrutiny given the amount of work put forward into this release.

 

Final Scores
New Rules              10
Accuracy               10

Past Seasons           10
League Manager          8
Game Screen            10
Playability             8
Computer Managers       9
Difficulty              8
Graphics                9

Fun Factor             10

Total                  92

 

Final Grade
Strat-O-Matic’s Version 3.0 earns a 92, or A- score.   The company listened to its customers, worked diligently on improving the most problematic areas of the game, producing a product definitely on the rise as one of the best football simulations today.   For the first-time ever, the Strat-O-Matic computer football game stands on its own feet, without any obtrusive flaws or glaring omissions.

 



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Send questions, comments, concerns to Will Kolodzie